
The Bring Down the Sky DLC is included by default.This has the most impact in scenes such as Shepard with the Beacon, where the sound effects were originally very quiet. Sound effects for weapons have been enhanced, and the audio mix overall has been improved for better clarity.This is swapped from the original version to match Mass Effect 2 and 3. Biotic UI elements are now blue while Tech UI elements are now purple.They now use the new headshots from the bottom of the screen, while Shepard has none at all. The Weapon and Power Wheels no longer use name tags for each section of the wheel.Shields are also represented by a bar above the health meter rather than as blocks next to it, and Grenades are displayed above the weapon icon. The HUD is now in the Mass Effect 3 style, putting Shepard's health in the bottom-center of the screen, with Squad Mate's health and the Medi-Gel count underneath.In "casual" environments such Port Hanshan on Noveria and The Citadel, the camera is now closer to Shepard, like in Mass Effect 2 and 3.
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As confirmed by Mac Walters on Twitter, a Photo Mode has been added, allowing you to pause the game, move the camera and apply various filters and effects to take screenshots.You can also press a button to skip news alerts and squadmate chatter, further reducing elevator wait times.

Elevator shafts are still the same height the lifts physically move faster now. For example, the elevator from C-Sec to the Presidium now takes 14 seconds, where on 360 it took 52 seconds.

First-hand experience with the game by writer KBABZ is also included. All the information below, unless noted otherwise, has been sourced from the Legendary Edition overview webpage on EA.com, EA.com's Gameplay Calibrations breakdown, Visual Improvements breakdown and Performance Details pages, and IGN's Legendary Edition Changes video embedded above.
